Star Wars: Empire at War is a 2006 real-time strategy video game developed by Petroglyph Games and published by LucasArts. There are three game modes: storyline-based Campaign, Galactic Conquest and Skirmish. Battles can take place on a planet (land battle) or above the planet (space battle). Land battles are fought with infantry and ground vehicle units, while space battles are fought with starfighter squadrons and large spacecraft. Galactic Conquest is the sandbox campaign, in which the player controls either the Rebel Alliance or The Empire. A weaker, neutral faction of Pirates exists, but makes no attempt to battle the Rebels or Empire unless attacked. Each faction has at least one of three broad objectives for Galactic Conquest, which vary depending on which scenario is being played: kill the enemy leader (Mon Mothma or Emperor Palpatine), protect or destroy the Death Star, or completely remove the other faction from the campaign map.
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